All lesson plansLesson plan · BSL

Fingerspelling Through Play

A 45–60 minute follow-up lesson that lets pupils practise the BSL fingerspelling alphabet through four short games. Designed to follow Say It Without Speaking, but can also be used independently once pupils have been introduced to the BSL fingerspelling alphabet.

  • KS2 / KS3 (adaptable for KS4)
  • 45–60 minutes
  • Whole class
  • Full games pack + 3 activity packs
Learning objectives

By the end of the lesson, pupils will…

Recognise individual fingerspelled letters at sight.

Read short words shown through on-screen or live fingerspelling.

Produce individual fingerspelled letters accurately.

Understand how clear hand position, orientation and pace make fingerspelling easier to read.

Run-through

Four short games, one lesson.

The four games together total around 45 minutes of teaching time. Allow extra time for transitions, repeated rounds and class discussion if you have the full hour.

  1. Starter5 minRecognise

    Decode the Word

    Use the Fingerspelling Player on the board to spell a three-letter word slowly twice. Pupils write what they think it spells on a mini whiteboard or rough paper. Reveal together. Repeat with two more words. This revisits the fingerspelling alphabet introduced in “Say It Without Speaking”.

    Printable: Master games pack
  2. Main 115 minRead

    Fingerspelling Bingo

    Hand out a bingo grid per pupil, choosing Level 1, 2 or 3 according to their confidence with fingerspelling. Use the Fingerspelling Player to spell each word slowly twice; pupils cross off the word they think they saw. First full row wins.

    Pupils can ask for one additional repeat, and the alphabet chart can remain visible throughout.

    Printable: Bingo pack
  3. Main 215 minMove

    Fingerspelling Corners

    Place four large fingerspelling letter cards in the corners of the room (image-only cards are harder; cards with the written letter beneath are easier). Call a written letter or show one on the board. Before moving, ask everyone to form the letter themselves. Pupils then move to the matching corner. Reveal the answer together each round; rotate the corners every few rounds. Inclusive: pupils can point, hold up a number card, or move a counter on a printed grid.

    Printable: Corners pack
  4. Plenary10 minProduce

    Find Your Partner

    Half the class gets a written-letter card, the other half a matching fingerspelling-image card. Pupils complete the activity without saying or showing their letter. Anyone holding a written letter forms that letter using BSL fingerspelling; anyone holding a fingerspelling image looks for the matching written-letter holder. Pairs meet and confirm by showing one another their cards. Once all pairs have matched, swap cards and repeat so every pupil practises producing and recognising a fingerspelling letter. Discuss what made each letter easy or difficult to recognise, including hand position, orientation and clarity.

    If your class has an odd number of pupils, a teacher or teaching assistant can join in, or one group can work as a three and rotate roles so everyone practises both recognition and production.

    Printable: Snap & Pairs pack
Print and go

Downloadable resources

Everything you need is in the master pack. Individual activity packs are also available if you only want to print part of the lesson.

Master pack · used in all activities

Full BSL games pack

Letter cards in two formats, word cards, bingo grids and teacher answer sheets for the whole lesson. Choose cards with the written letter beneath the image or image-only cards. Formatted for A4 printing directly from your browser, with no sign-up required.

Open / print master packOpens in a new tab, ready for your browser’s print dialog.

Bingo pack

Three bingo-grid levels and a teacher call list.

Used in: Main Activity 1Open / print

Corners pack

Four large fingerspelling letter cards and game rules.

Used in: Main Activity 2Open / print

Snap & Pairs pack

Matching written-letter and fingerspelling-image cards, plus game rules.

Used in: PlenaryOpen / print
For every learner

Differentiation and inclusion

Less confident pupils

Use bingo grids and letter cards with the written letter beneath each fingerspelling image. Allow pupils to point or tap cards instead of moving across the room.

Stronger pupils

Use image-only letter cards; move from three-letter words to four- and five-letter words or names in Bingo.

Pupils taking part from a seated position

All activities have seated / tabletop alternatives – use cards on a desk and counters or pointing instead of standing in corners.

Pupils new to fingerspelling

Keep the printed alphabet chart visible throughout. Repeat each word twice in Bingo.

Left-handed pupils

Offer the left-handed alphabet chart and switch the Fingerspelling Player to its left-handed setting where preferred.

If a pupil is Deaf or hard of hearing

Talk directly with the pupil in advance about what works for them. Never assume; ask.

Quick assessment

How to check learning

By the end, pupils should be able to recognise individual fingerspelled letters and decode at least one three-letter word presented through live or on-screen fingerspelling.

The plenary “Find Your Partner” activity gives a quick low-stakes check: each successful pair demonstrates recognition at letter level. Observe pupils forming their letters before they reveal their cards, comparing each one with the corresponding fingerspelling image to check handshape, orientation and clarity.

Next steps

Keep the practice alive

  • Follow up with a Vocab Sheet on a curriculum topic (animals, weather, school) – pupils take it home and share with family.
  • Use Decode the Word as a 5-minute lesson opener for the next few weeks to keep fingerspelling fresh between BSL lessons.
  • Mark Deaf Awareness Week (early May) or International Day of Sign Languages (23 September) with a related activity from the games pack.